![]() ![]() The only thing worse than being a fool is being a dead fool." He acts alone, and reacts with violence if someone attempts to blow his cover. "Sounds like a potential candidate for the cause." He even has a hit list of Imperial and Dominion lackeys to kill." He just hates us Elves after he lost his family in the siege of Anvil, and now hates the Empire for giving in to them. Talos worshiper, then? Going against the Empire and all?" You can see the wreck there now he wasn't quite up to Gjalund's standards." After a mutiny he took control of the ship and sailed the north coast. Aren't you Nords always going on about that? When that was signed, his crew cut their ties to the Imperial Navy and set sail for High Rock, before plundering a few merchant ships there to make a living. "Have you seen that Imperial outlaw? Some say he was the Emperor's finest privateer in the Great War, aye. Once a seasoned privateer under the Empire, the Corsair attempted to steal a ship and sail it. Inhale air, exhale flame, and behold the Thu'um as inferno.Ī Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.Ĭoax both magical and mortal energies from your hapless opponent.Here comes the revamped failure of a sailor! Play this on another tab to enhance reading. The Thu'um is heard, but its source unknown, fooling those into seeking it out. Shout at time, and command it to obey, as the world around you stands still. Targets on fire take extra damage.Ī spike of ice that inflicts 25 points of ice damage to Health and Stamina.Ī bolt of lightning that inflicts 25 points of shock damage to Health and half as much to Magicka. Target takes 75 points of shock damage per second to Health, and half that to Magicka.įirebolt/Ice Spike/Lightning Bolt (Destruction)Ī bolt of fire that inflicts 25 points of fire damage. Targets take 20 point of frost damage every second for 10 seconds, plus stamina damage.įires a continuous stream of lightning. ![]() The closer a target is, the more damage they take.Ĭreates a blizzard that surrounds the caster. Illusion spells work on undead, daedra and automatons.įury/Frenzy/Frenzy Rune/Mayhem (Illusion)Ĭreatures and people up to level 6/14/20/25 will attack anyone nearby for 30/60/30/60 seconds.īlizzard/Fire Storm/Lightning Storm (Destruction)Ī 100-point fiery explosion centered on the caster. Īll Illusion spells work on higher level people (+10 levels).įrenzy spells work on higher level opponents (+12 levels). Most destruction spells will stagger an opponent when dual cast. ![]() Sprinting with a shield raised knocks down most targets.ĭual casting a Destruction spell overcharges the effects into an even more powerful version. Time slows down if you are blocking during an enemy's power attack.Īble to move faster with a shield or weapon raised. Heavy Armor weighs nothing and doesn't slow you down when worn. Unarmed attacks with Heavy Armor gauntlets do their armor rating in extra damage.ĥ0% less stagger when wearing only Heavy Armor. You should also carry a great shield to help you out. They should provide boosts to destruction magic and unarmed strike damage - the Gloves of the Pugilist are great until you can enchant your own! As for weapons, you probably won't need them! That's the point of the build, after all, though it can't hurt to have one or two on-hand. You'll equip Heavy Armor to be as protected as possible from incoming physical attacks. The only real drawback of this build is that it doesn't really utilize the skills that Khajiit get an advantage in. Illusion spells, on the other hand, will allow you to throw your enemies into chaos and make them easy targets for punching! Choose one and stick to it in order to optimize the build. Destruction spells tend to fall under one of three elemental categories: fire, ice, or lightning. In situations when the unarmed attacks aren't cutting it (which happens more often at high levels), you'll fall back on spells. Khajiits get an incredible boost to their unarmed damage, so many players choose to take advantage with a build that fights unarmed. Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.ġ0% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet. Light Armor weighs nothing and doesn't slow you down when worn. Power attacks with one-handed weapons cost 25% less stamina.Ĭan do a one-handed power attack while sprinting that does double critical damage.ĭual wielding power attacks do 50% bonus damage.Ģ5% armor bonus if wearing all Light Armor: head, chest, hands, feet. Poisons applied to weapons last for twice as many hits.Īll negative effects are removed from created potions while all positive effects are removed from created poisons. ![]()
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